Barely out on the battlefield and already analyzed by Digital Foundry, Fire Emblem Warriors: Three Hopes reports on its performance via a comparative video, the summary of which we offer here:
- From a visual point of view, the game is perfectly in line with the previous Fire Emblem.
- The resolution is 1080p when docked.
- In handheld mode, it’s 648p most of the time.
- All interface elements are in 1080p.
- Anti-aliasing is a bit worse than in the plague era.
- The filtering of textures seems insufficient, sometimes causing an impression of blurring in certain settings.
- In terms of framerate, it’s much better than the plague era, we are generally above 30 fps.
- It sometimes drops during special attacks.
- On the other hand, the framerate is not capped, it sometimes goes up to 33-36 fps, whereas it might have been preferable to offer a constant 30 fps.
- They also explain that this choice may be voluntary, in the event that a new, more powerful Switch would come out and be able to run already existing games and allow a kind of native “upscaling” allowing perhaps to reach of 60 fps.
- In 2-player split-screen mode, textures are lower quality and some things are disabled, such as character shadows.
- On the other hand, with 2 players, these “concessions” allow you to keep 30 fps (except on certain occasions).
- They also point out that the loading times are very fast.
- In general, they consider it to be one of the best “Warriors” available, because of the “sides” that are possible.
Feel free to check out Kuro’s review right there, to get a better idea of the game!
If you wish, the video is available in its entirety (and in English) right here:
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