We’ve already seen renders of the iPhone 14 Pro based on simple models and CAD diagrams, but now you can play around with the 3D model by examining the Pro and Pro Max models from any angle.
CAD creator Madmix used the same pattern to create 3D models that can be viewed in a number of popular design applications…
DuanRui, which searches for Apple-related content on Chinese social media, provides several rendering examples (below). But if you’re using a compatible design app, you can create your own renders from any angle.
Madmix says the 3D models are true-to-life and detailed enough to create close-ups.
Here are other iPhone 14 Pro render samples with full details of CAD files below. Click on any image to view it in full size.
CAD models sell for $48.30.
The following formats are included:
Autodesk 3ds Max (.max) (3 files)
Version: 2013
Render: Corona 1.5
Version: 2013
Renderer: V-Ray 3.2 3ds Max Material Library (.mat) 3D Studio (.3ds) Blender 2.8 (.blend)
Version: 2.8
Renderer: Cycles Cinema 4D R18 (.c4d)
Version: R18
Renderer: advanced renderer
You can read the full description below.
Check out our iPhone 14 guide for everything we know so far, including that the production of the (non-professional) iPhone 14 Max is even further behind schedule.
According to Yang, shipments of panels for the iPhone 14 Max are still far behind those of the iPhone 14 Pro Max. In a tweet today, Young said that panel shipments are still “way behind” what they should be. Yang’s data is based on supply chain information from August.
The iPhone 14 Max and iPhone 14 Pro Max will have the same screen size, but the bezels themselves will be different. This is because the iPhone 14 Max will not support ProMotion, Apple’s adaptive refresh rate technology that is exclusive to the iPhone 14 Pro and iPhone 14 Pro Max.
Realistic (copy) 3d model of Apple iPhone 14 Pro and 14 Pro MAX v1.
This set:
2 obj files standard 2 files 3ds Max 2013 vray material 2 files 3ds Max 2013 corona material 2 files 3ds 2 files e3d full set of materials. 2 file cinema 4d standard. 2 blender file loops. 2 STL files
How to use it?
Open after exposure CC 2014-2017 (or higher) and create a new composition (requires Element 3D v2.2 to use) Create a new solid layer and add elements effect. (Effect/Video Copilot/Element) Select the installation location. Click on import inside the 3D element’s installation location. Select my .e3d according to the model and click the “Open” button. If you don’t see the model, don’t forget to right-click on the model name and click the replace model button.
Geometry topology:
shapes and proportions of the 3D model the geometry of the model was created very carefully no polygons detailed enough for close-up renders the model optimized for the turbosmooth modifier The modified turbosmooth is not collapsed apply the Smooth modifier with a parameter to get the desired level of detail
Materials and textures:
3ds max files included Vray-Shaders files 3ds max files included Corona-Shaders Blender files cycle shaders included Cinema 4d files included Standard-Shaders Element 3d files all texture paths cleared
Stage organization:
to all objects and materials the size of the real world (system units – mm) the coordinates of the model location in space (x0, y0, z0) does not contain extraneous or hidden objects (lights, cameras, figures, etc.)
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