Facepunch and Double Eleven have update 1.42 for RUST released. The new patch includes some balance adjustments and better loot, there is no new content.
That RUST update 1.42 is available now and can be downloaded on all consoles. In addition to the customizations already mentioned, there are also upgrades to mailboxes, weapons and more!
RUST Patch Notes 1.42
items
- Adjusted the Jackhammer so that when it’s broken it can be refilled at a workbench.
- Players waking up near a buried small hideout no longer trigger the audio effect when the hideout is lifted out of the ground.
- Mailbox storage slots have been increased from 12 to 13.
- Fixed the order of Lasersight and MP5A4 in Tech Tree Level 3.
- Some items were not auto-stacking when added to wooden crates.
- Fixed the recycler not giving enough resources when recycling more than one same item.
- Fixed the carpet blueprint highlight becoming invisible when viewed from below.
weapons
- F1 grenade damage types have been changed. Grenades now do much more damage to vehicles.
- Updated the appearance of the Simple Handmade Sight weapon attachment.
WORLD
- Rifles can now be looted from locked crates.
- Crates dropped from destroyed helicopters can no longer be used to store items.
- Crates under Oxum’s gas station can no longer be used to store items.
- Improved the loot that can be obtained from helicopter crates.
- Improved the loot you can get from Supply Drops.
- Improved the loot you can get from Bradley APC crates and increased the slots from 6 to 12.
- Loot box slots increased from 6 to 12.
- Reduced the amount of Rifle and Shotgun Ammo that can be found in Toolboxes.
- Increased the amount of Metal Pipes that can be found in Military Crates.
- Fixed rusty barrels turning red when viewed from a distance.
monuments
- Code-locked crates no longer expire and prevent them from disappearing.
- Fixed texture and LOD issues on Big Oil Rig and Fishing Village.
- Fixed missing collision on a window in one of the buildings at the port.
- Added a second recycler to the bandit camp (this will only appear after the next server wipe).
- Increased the size of the tech trash on the ground in the fishing village.
- Lowered an engine that was hovering above the ground in the Fishing Village.
- Fixed a door in the fishing village that could not be opened.
- Animals can no longer enter the safe zone and attack players in the fishing village
- Code locks and key locks can no longer be attached to turrets in Fishing Village and Outpost.
- Fixed texture issues on Pump Jacks.
player
- Player shadows no longer disappear when standing near searchlights.
- Fixed sleeping player hitboxes.
user interface
- Fixed a bug that could sometimes cause part of the Workbench UI to remain on screen after closing it.
- Fixed inventory items not being swappable with items in containers.
- Spamming the “take” button on a single item no longer resets the action timer.
Further changes
- Network changes to improve stability, fix memory leaks, and reduce server connection issues.
- Fixed a crash caused by using a large medkit when entering deep water.
source: face punch
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