Square Enix has confirmed that Crisis Core -Final Fantasy VII- Reunionthe release of the PSP classic that will be available for download on PlayStation, Xbox, Nintendo Switch and PC consoles, use the Unreal Engine 4 engine and it works at 60 fps on PlayStation 5 and Xbox Series X / S. For another lad, it has been revealed that the version for desktops can work at a speed of 120 fpswhile at the moment he does not share the technical details of the version for Nintendo Switch, PS4 and Xbox One.
In a recent interview exclusively with IGN (va Gaming Bolt), Mariko Sato, video game producer, has provided some extra details about the drastic cage of the separate graphic, as an example that todos los assets del ttulo original han sido sustituidos por otros nuevos for “alinearlo visually” con Final Fantasy VII Remake. Regarding the version for Nintendo’s hybrid system, Sato commented that he has “differentiations” in the second-hand photocopy case and in the resolution with respect to these versions, which is what we should intrude.
Reunion includes cambios in the combat system
Ms all of the obvious best texture technique and resolution resolution and photograms per second, Crisis Core -Final Fantasy VII- Reunion trae consigo varias mejoras de kalidad de vida que agradecern por igual aquellos que lo disfrutaron en su versin original y los que descubran esta precuela de Final Fantasy VII for the first time. Between other aids, the remasterizacin included new musical arrangements, bestsellers in the game room and in the movement of the charactersand a new combat system that little or nothing we know is currently underway.
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