IT House July 9 news, in October 2021, Huawei released the HarmonyOS 3.0 Developer Preview version for developers, but the pace of development never stops, and it updated the API version on Wednesday, and released the HarmonyOS 3.0 Beta. Version.
With the release of the developer beta version of Huawei HarmonyOS 3.0, there are more and more rumors about HarmonyOS 3.0, and it is expected that the official release version will come soon.
It was previously reported that the official version of HarmonyOS 3.0 will be released on the 24th of this month, but that time is Sunday. Considering that Huawei almost never announces major events on non-working days, this information is still to be considered.
Now, another digital blogger in the Huawei field @Changan Digital Jun said that HarmonyOS 3.0 is expected to meet with you at the Huawei press conference on July 27 (at least the official announcement or the specific update time), and it is expected to be released on July 27. At the press conference, we will introduce the new UX features, new performance features, privacy security and other new features of the new Hongmeng 3.0.
According to the current known information, HarmonyOS 3.0 will pay more attention to privacy protection, and the widgets will also be updated. New widgets to view usage of camera, microphone, location, and more.
IT House learned that Huawei released HarmonyOS 3.0 Beta this week, which can be used to develop applications based on API Version 8. From this release, the SDK matching relationship has been changed:
● The HarmonyOS SDK and OpenHarmony SDK must be obtained at the same time.
● Supporting JS / eTS SDK and Native SDK, it is recommended to use JS / eTS for application development.
● OpenHarmony SDK adds API Version 8 Release interface.
This API Version 8 adds 2300+ JS / eTS API interfaces, enabling JS / eTS language development to cover 80% of the capability modules. mainly include:
● On the basis of the original touch screen input mode, it supports more interactive modes: keyboard and mouse.
● Added columns, sidebars, rich text components and animation effects (such as shared element cutscenes) to better support application development and motion development on widescreen devices.
● Add a series of application framework interfaces and corresponding tool chains. Supports the use of pure JS to implement the UI layout and business logic of the card.
● Added a series of event notification interfaces, supporting most common types of notifications.
● Added a series of distributed soft bus interfaces to support communication between applications (within the same device and across devices) using JS / eTS language.
● Added a series of media data management interfaces, optimized the media file processing (adding, deleting, and modifying) capabilities of local public directories and physical albums, and supported the processing of media file data through object-oriented methods (relative to URL methods).
● Added a series of network connection management interfaces to support unified management of local Wi-Fi and cellular data networks.
● Added a series of interfaces for graphics and image capabilities to provide basic capabilities for WebGL rendering. Developers can develop games and window applications based on WebGL.
● Use ArkCompiler to replace V8, QuickJS engine.
● Added a series of task management interfaces to support long-term tasks, such as playing music in the background and navigation tasks.
● Added a series of DFX capability interfaces to support distributed tuning and call chaining, support distributed business process management among multiple devices, and support obtaining crash and stuck fault logs.
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