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“God of War” father David Jaffe recently posted on Twitter, saying that he hopes the developers of “God of War: Ragnarok” can “work overtime like a mad dog” before the November launch date, and believes that “great games are That’s how it was born.” Jaffe’s controversial remarks were in response to comments from G4 host Frosk that developers would not work overtime in pursuit of a November release. Jaffe mentioned in his reply that he hopes that before the game is released two months ago, all developers can convince the production team to put every drop of hard work and love into game development. In recent years, in the European and American game industry, overtime work has become a phenomenon that many practitioners denounce. Rockstar has previously been criticized for requiring employees to work a lot of overtime to ensure the timely release of “Red Dead Redemption 2”. Therefore, some people called Jaffe’s game development theory “outdated”, and Jaffe responded that although not everyone is like this, he still hopes to “do the best in product incubation”. “God of War 5: Ragnarok” production.
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