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With Microsoft poised to acquire Activision-Blizzardthe presence of Diablo IV at the conference Xbox & Bethesda Showcase isn’t really a surprise, but it’s still nice. Especially when it allows to discover a new class well known to fans: the necromancer.

Made with the game engine that does its best to sing the gothic and dark atmosphere of Diablo 2the kinematics of presentation of the necromancer fart… the class, but that’s not all. Blizzard took advantage of the conference to detail a little more Diablo IV general experiencethanks to a new gameplay video.

This quick overview of Diablo IV recalls the main promises of this new opus which arrives 10 years later Diablo III : an ever more open world, extensive character customization, ubiquitous social functions, new development prospects for the end gameand dungeons. Lots of dungeons.

Diablo IV rests above all on the choices of the players. There isn’t just one way to play; each person traces their path, shapes their destiny, nothing is linear and everything depends on the decisions made. This principle also applies to character customization, skills, exploration of the shared open world of Diablo IV and its social systems and, of course, for the end game. Let’s take a look at these gameplay systems and some of the choices available to you.

In reality, this presentation mainly offers two rather important surprises around Hack’n’Slash: opening registrations for the first beta and a release date which comes close to something definitive: during 2023.

The post With a release for current 2023, the necromancer of Diablo IV awakens the Xbox conference appeared first on Gamingsym.