もっと詳しく


from Santana out
The prices are finally falling, but it’s still not going to be cheap today. In this construction proposal we go through the upper class of PC hardware with the individual parts as an example, assemble a computer and look at various tuning options. Here we go!

More power in the upper class

Although the absolute top performance likes the still significantly more expensive high end reserved, but the percentage difference is small and should only play a role in professional applications, if at all. With graphics cards like that RTX 3080 or about that RX 6800 XT and processors like the Core i7-12700K or AMD Ryzen 5900X all scenarios are covered with extremely high performance, from professional video editing to demanding games. Incidentally, components like these would become high-end RTX 3090 Ti respectively RX 6950 XT respectively i9-12900KS or Ryzen 9 5950X counting.

Thanks to AMD’s FSR and Nvidia’s DLSS upscaling, ray tracing scenarios with 4K monitors are also no problem; On the other hand, if you prefer to gamble in the three-digit fps range with 4K – depending on the game, of course – you can rely on classic rasterizing without ray tracing. The only drawback apart from the price of the hardware is the relatively high power consumption, which has been a trend in graphics cards and processors for several years almost consistently.


In the tuning part, you are spoiled for choice: should it be more efficient or more powerful? This consideration also plays a role in the luxury class. Either you use undervolting for more efficiency, lower temperatures, a quieter background noise with minimal performance losses, or you rely on even more performance by overclocking the GPU and CPU. In the best case, both can even be realized simultaneously within limits suitable for everyday use, although that depends on the individual individual parts. By the way, you can find the complete plus article with all the data and overviews here.

The post High-end PC with assembly & tuning: i7-12700K and RTX 3080 appeared first on Gamingsym.