もっと詳しく

IT House June 18 news, the next generation of “Forza Motorsport” will be released in the spring of 2023, supportReal-time ray tracing on the track, there are also numerous improvements to the accuracy of the physics engine, the aesthetics of the car and track, new dynamic timings, car damage. Recently, the game’s creative director emphasized that ray tracing will indeed appear “while playing the game” and not falsely advertised.

Forza’s new creative director, Chris Esaki, said Thursday that developer Turn 10 wasn’t trying to “mislead” or “joke with words.”

“Ray tracing is here. It’s on the right track, and most importantly, it’s real-time gaming,” he said on the stream. “I really want to make it clear: when we say ‘on the track’,That doesn’t mean it’s just in playback, or just in photo mode on the track. “

“When you play it, it’s immersive, it can be subtle at times, but it’s really just bringing you into the visual and the experience, which is different from what we’ve had before. When we talk about ray tracing, Yeah, it looks amazing: it looks photoreal, it looks immersive, and you get that in the game — I want to be very clear about that.”

Xbox conference:

IT Home understands that,Gran Turismo 7 cannot enable ray tracing during gameplay, only displays in replay and garage modeChris Esaki also sneered at this practice.

However, real-time ray tracing in the game will bring a great burden to the hardware, which may cause the number of game frames and picture quality to decrease. Exactly how the light chasing effect of the new “Forza Motorsport” works, we still need to wait until the game’s real machine demo is online to know.

.
[related_posts_by_tax taxonomies=”post_tag”]

The post The director of “Forza Motorsport” promises that the game is absolutely “true light chase”, alluding to “GT Racing 7” – Programmer Sought appeared first on Gamingsym.