Earlier this month, the mobile game “Diablo: Immortal” jointly developed by NetEase and Blizzard was launched overseas, attracting 160 million yuan, becoming the “cash cow” of Blizzard after “Hearthstone”. However, according to the latest announcement on the official website of the national service of “Darkness: Immortal”, the original launch plan of the national service on June 23 will be postponed, and the new launch time has not been determined. According to the announcement description, NetEase’s development team is making a number of optimization adjustments to the game, with the aim of achieving a wider range of device support, allowing the highest image quality to be presented on more models, optimizing the network and performance, and improving user experience. . In addition, the official stated that a compensation package containing legendary equipment and props has been prepared for the delayed ticket delay. After the official launch of the national server of “Diablo: Immortal”, all players who have registered characters in the game can receive rewards. It is worth mentioning that not long ago, Blizzard announced that the Asia-Pacific server of “Diablo: Immortal” will also be postponed and is expected to be launched on July 8. The reason for the postponement of the Asia Pacific server is similar to that of the national server. It is to optimize the running effect of the game, improve the network and optimization problems, etc. The compensation is a legendary equipment, 10 .
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