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After Streets of Rage 4 and Windjammers 2, Dotemu continues in retro style with Teenage Mutant Ninja Turtles Shredder’s Revenge. This time, it is Tribute Game which is in development, a studio known in particular for Panzer Paladin or Steel Assault. So it’s a multiplayer-oriented pixel art beat them all that comes to us, with its so 90’s AD.

Back to 90’s

It quickly jumps to the eye: the artistic direction of the title is very clearly from the cartoon of the 90s. Obviously, the adventure is a best of the great figures of the anime, friends and enemies, and emblematic places. The game is also armored with small references to the series, some obvious, others a little less visible scattered in the sets. The studio even went so far as to bring in the singer from the cartoon’s credits to reproduce him in the game, as well as having him dubbed in some of the original voices. In short, something to delight fans who spent time in front of France 3 at the time.

But beyond the nostalgia, there is a fabulous artistic work. The pixel art is neat and the many animations highlight it even more. Whether it’s the playable protagonists, the standard enemies to hit or even during the little skits, it moves damn well. A very good job too Tee Lopes on the OST, energetic, which fits perfectly with the game.

Cowabunga

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At level gameplay, it’s quite simple, classic beat them all arcade. Beyond the basic blows, there are some possibilities of sequences and attacks a little more advanced, but nothing very complex. We are a bit far from the big brother Streets of Rage 4. It’s not really a defect, the game is clearly oriented towards fun, uninhibited fights with several people, conducive to good games between friends. It is also in this context that the game is fully expressed, with the possibility of raising his comrades or combined attacks, even if the latter seemed to us a little difficult to get out and not very visible in the action. Each character is very similar in gameplay, with only slight variations in attack power, speed, and range.

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Conversely, there is a wide variety of enemies, which clearly require a tailored approach to each. Thus, rushing to hit an enemy with a shield in the face is not very effective, enemies with a sword parry and counter, etc. There are quite a few opponents with a fairly long range or who run a lot, requiring effort in positioning and timing. Similarly, the variety of bosses is significant, each also requiring a little technique to be defeated, with combat phases alternating the behavior to have. We were a little skeptical on the other hand on the aerial enemies, which posed some difficulties in the appreciation of the placement to have and their hitbox.

The game is playable in multiplayer up to six, locally or online. With three players, we don’t seem to have seen more enemies or that they are really stronger, but this is to be confirmed. In any case, it remained very pleasant to play, not particularly messy during the fights with many players, and fluid.

Little topped pizza

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The game sins on one point: its content. The story mode ends in about 2 hours on normal difficulty, with 16 varied levels (including some in vehicles which are quite successful). There are a few achievements to unlock throughout the story, with each level having three such as not taking more than two hits via scenery or defeating X enemies via aerial attacks. There doesn’t seem to be any alternate path or secret sections. Next to it, there is an arcade mode which offers an arcade-like experience, with a limited number of continues. So it’s a bit sparse in content. It’s not really unique to the genre to drip with game modes and unlockables, but we would have appreciated a little more stuff to do. As it stands, it somewhat limits the game to being the type for evenings with friends, with pizzas.

Streets of Rage has benefited from several DLCs, we can expect the same for this Teenage Mutant Ninja Turtles with new characters and new game modes.

A good share

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Teenage Mutant Ninja Turtles: Shredder’s Revenge did not claim to revolutionize the genre or to offer a depth of play comparable to a Streets of Rage 4. It’s really an ode to cartoons of the 90s and the beat ’em all of the time. Fun, uninhibited fighting, neat animation, fairly clear and readable confrontations; it is already a lot. We will just wait for a little follow-up in terms of adding content and modes, because the game is lacking at this level. As it stands, for just over €20, and as long as you’re a little bit of a fan of the genre (and still), it’s clearly a safe bet for spending a few good gaming sessions with friends.

Test carried out by Zekkangel on PC thanks to two press versions provided by the publisher.

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