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from Andrew Link
A YouTube channel is now bringing up the possibility that the RDNA3 GPU equipped with 16,384 FP32 shaders could be a Radeon Pro and is aimed at workstations.

According to the latest rumors, the Radeon RX 7000 will be launched as Navi 31, 32 and 33. A maximum of 12,288 FP32 shaders should be realized with a GCD (Graphics Compute Die). But then the version with 16,384 FP32 shaders came into play again, which was traded as the maximum configuration at the very beginning of the rumor circus. According to the latest status, these are two combined Navi 32 GCDs, each with 8,192 FP32 shaders. Depending on whether AMD decides to go full scale or not, it could end up being 15,360. The latter would benefit the yield.

AMD Radeon RX 7000: model with 16,384 FP32 shaders?

It remains unclear how the chip should be integrated into the portfolio of gaming cards. The Youtube channel Red Gaming Tech now throws in the option that it is a Radeon Pro that focuses on workstations and that should only start with RDNA4 – so from today’s perspective only in the generation after next for desktop models. The presumed basis, Navi-32-GCDs, should also not start until next year.

  • Navi 32 Dual: 128 CUs, 16,384 SPs, 64 WGPs, 16 SAs, 8 SEs
  • Navi 31: 92 CUs, 12,288 SPs, 48 ​​WGPs, 12 SAs, 6 SEs
  • Navi 32: 64 CUs, 8,192 SPs, 32 WGPs, 8 SAs, 4 SEs
  • Navi 33: 32 CUs, 4,096 SPs, 16 WGPs, 4 SAs, 2 SEs

AMD at least has the basic flexibility through the MCM approach to composing GPUs. So far, however, no two GCDs have been provided for MCM designs, which must certainly also be taken into account and coordinated in the driver. For comparison: The fastest Geforce RTX 4000 with AD102 is currently said to have 18,432 FP32 shaders; the AD103, playing in the Navi 31 field, is rumored to have 10,752 shaders. The following models are on the road with 7,680, 4,608 and 3,072 FP32 shaders.

Source: Red Gaming Tech

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