もっと詳しく

The dead city has been crossed, its dangers have been avoided but the mysteries still remain very thick. Maybe the apartment, the third chapter of straywill bring us answers on what is happening outside.

Just past the curtain, you notice a computer at the back of the room. Get on the desk and step on the keyboard. After a few lines of somewhat approximate characters, a secret door opens. Enter the room.

This looks like a control room. Four power ports sit at the end of the room and appear to be activating something. You will therefore have to find in the room four blocks to insert.

Power the control room

A first block is on a shelf in the left wall. Climb on the stool then on the shelf in question and recover the block. A second block waits on the table facing the central computers.

A third block taunts you in the far right corner of the room. Activate the lever to slide a monitor, then climb on it and collect the block. Finally, unplug the block from the mobile monitor itself. Once the four blocks are connected, another secret exit is revealed.

Go inside. You then discover an inactive robot lying against a capsule. Ride on them, reach the shelf and drop the box containing a drone. Pick it up with your mouth and go place it on the base dedicated to its activation, in the previous room.

You then meet B-12. This little drone will greatly help you in your quest. Indeed, it is able to translate the different texts, posters or road signs that you will encounter, and it is also able to scan objects to store them in an inventory.

A feature that he will immediately put to good use by recovering the exit keys. The battery soon flat, it materializes a backpack around our quadruped hero, which does not fail to destabilize him.

Leave the apartment with your new companion

Stray walkthrough apartment 20 17

B-12’s inventory and energy rests on this backpack and you’re well equipped to leave the apartment. Aim at the terminal to use the key, and continue. A new door awaits you at the end of the corridor, locked this time by a digicode.

Turn on your lamp and go into the next room. On the board, the code appears: 3748. Enter the numbers on the digicode, get out and take the zip line bucket. The city seems more than ever plagued by an as yet unknown evil.

You pass in front of a fresco displaying a view of the exterior. A postcard with the same drawing is attached to the wall. B-12 picks up and slips this familiar vision into your inventory. Go back on your way.

Do a few jumps and climb into a new bucket, where the view still offers dark landscapes. And for good reason, you land in a new haunt of dangerous critters.

Do not delay and rush towards the dumpster opposite then on the pipe above in order to escape them. Then drop down to see another robotic figure in the distance, this time animated and in one piece.

stray is available digitally on PC, PlayStation 4 and PlayStation 5, and is included in the PlayStation Plus Extra subscription upon release. To learn more, do not hesitate to consult our complete guide.

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