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Noise reduction like Nvidia Broadcast App or even a (big) improvement in Open GL performance: the update of the Adrenalin drivers allows AMD to return to the software race against Nvidia.

After having developed an alternative to Nvidia’s DLSS with its FidelityFX Super Resolution (FSR) technology, improved at the beginning of the year in version 2.0, AMD continues to pile up the software bricks that were missing from its arsenal in the face of the Nvidia offer. It’s the new batch of Adrenalin 22.7.1 drivers that brings these improvements, primarily AMD Noise Suppression. This clone of RTX Voice (now integrated into Nvidia Broadcast App) works like its model from Nvidia. The app integrated into the tabs of drivers AMD makes it possible to take advantage of the power of GPUs to suppress background noise during your video calls, your stream sessions, etc. Only Ryzen 6000 and Radeon RX6000 chips are supported, which ultimately makes for few chips. Let’s hope that, like Nvidia, AMD will expand its technology beyond its only RDNA 2 generation GPUs/iGPUs (Nvidia started with the RTX 20s and ended up supporting up to the old GTX 600s!).

The other major software improvement concerns the gaming and more particularly OpenGL. An API that has received a very large number of optimizations to boost its efficiency on the RX6000 series chips. The announced gains are significant: AMD indicates up to 92% more performance on Minecraft in 4K. We can however reproach AMD for being satisfied with a single game to highlight its work – when we have such figures, it would be good to present at least four or five games in order to evaluate the high range AND the low range performance gains.

The reason for this rather incredible gain is due as much to the fact that AMD engineers did a good job, as to a fairly substantial software delay compared to Nvidia. A competitor that has, more than AMD, an excellent reputation not only for its hardware, but also for its software approach. AMD understands this and keeps catching up, which is good.

To these two large software “bricks” are added two more modest ones, but important for gamers : the arrival of Radeon Boost for several titles, including Valorant and Elden Ring. A technology of Variable Rate Shading which modifies the image quality of the non-central area of ​​games in real time, in order to ensure a constant refresh rate (no slowdowns in complex areas during intense combat for example). Last little bonus, the arrival of Radeon Super Resolution on the Radeon RX5000 and RX6000 mobile chips.

All these new features are available on compatible chips from Adrenalin drivers 22.7.1.

Source :

AMD

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