Bowers & Wilkins might be a name many associate with high-endhome audio gear, but the company has been steadily chugging along with headphonestoo. Its latest model, the Px7 S2 ($399), is a completely overhauled version of the PX that debuted in 201…
Google’s Nest Audio smart speaker is down to $60 right now
Even Google devices are getting discounted ahead of Amazon Prime Day. Wellbots currently has a few Nest gadgets at some of the best prices we’ve seen. The Nest Audio smart speaker is $40 off and down to $60 with the code EGDT40 at checkout, while the Nest Hub and Nest Hub Max are on sale for $60 (using the same code) and $169 (with the code EGDT60), respectively.
Buy Nest Audio at Wellbots – $60Buy Nest Hub at Wellbots – $60Buy Nest Hub Max at Wellbots – $169
Even though the Nest Audio came out in 2020, we still consider it to be one of the best smart speakers you can get. And if you already live in the Google ecosystem, it’s a no-brainer. The speaker has an unassuming yet attractive design, plus great audio quality that’s made even better if you pair two of them together and use them in stereo mode. There are better speakers out there if you’re mostly concerned with audio quality, but the Nest Audio excels at being a solid music-machine that also houses the Google Assistant. You can use voice commands to add events to your calendar, check the forecast, control smart home gadgets, play specific music and more.
Either of the Nest Hubs on sale are better if you like the idea of having a display to show you all of the information you ask the Assistant to gather for you. The standard Nest Hub is basically a Nest Audio but with an added touchscreen, plus it has sleep-tracking capabilities if you place it next to your bed. We also appreciate that the second-gen version has clearer, louder audio and even speedier Google Assistant performance. As for the Nest Hub Max, it’s the one to get if you want the best audio quality possible, plus as big of a screen as you can get on any Nest smart device.
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Beyerdynamic reveals Free Byrd, its first true wireless earbuds
Beyerdynamic is joining the slew of audio gear companies that are making true wireless earbuds. The company’s first such buds are called Free Byrd. They have 10mm drivers, active noise cancellation and an audio passthrough mode.The company says you’ll …
Netflix starts using new Ambeo spatial audio tech from Sennheiser
Sennheiser has developed an approach to spatial audio that doesn’t require a surround sound system. The tech, called Ambeo 2-Channel Spatial Audio, will work on standard stereo speakers, Sennheiser says. The company says Ambeo will deliver “an improved audio experience wherever stereo is delivered today, be it standard TV sets, stereo systems, headphones, tablets or laptops.”
A number of Sennheiser’s partners have worked with the company to fine-tune Ambeo. One of those is Netflix, which is the first streaming service to employ the tech. The first title that used Ambeo is season four of Stranger Things. Others include Red Notice, The Witcher and the upcoming live-action Resident Evil series.
As long as your device’s audio output is set to stereo audio, you won’t have to adjust any settings to try Ambeo. Netflix is making it the default setting for two-channel setups for certain titles (you can find those by searching for “spatial audio” on Netflix).
Ambeo renders the full immersive audio mix into two channels. It uses existing industry standard file types and it doesn’t need a separate mix. Sennheiser says the renderer offers granular control over spatialization.
“What sets Sennheiser apart from other solutions is that the Ambeo rendering respects the original mix, tonal balance and dialog integrity, which is exactly what the re-recording mixer is looking for,” Dr Renato Pellegrini of the Ambeo team said in a statement. “The processing is in line with Sennheiser’s reputation to deliver tools that are ‘transparent’ and do not interfere with the original sound. In a nutshell: Sennheiser 2-Channel Spatial Audio seeks to translate mixer intent, not to overpower it.”
If Ambeo works as well as promised, this could be a solid solution for folks who don’t have sufficient equipment to take advantage of Dolby Atmos and other spatial audio tech.
Jabra’s Elite 7 Pro earbuds drop to a record low of $140
Amazon has been busy dropping prices on its own products ahead of Prime Day and several other manufacturers are getting in on the action too. One of them is audio brand Jabra. Its Elite 7 Pro noise-canceling earbuds have dropped to $140 on Amazon. That’s 30 percent off the regular price of $200. It’s also the lowest price we’ve seen to date for the titanium black model.
Buy Jabra Elite Pro 7 at Amazon – $140
Jabra announced the true wireless earbuds last August. They were pegged as a successor to the Elite 85t (which were previously the brand’s smallest earbuds), with a smaller, retooled design. The company says the earbuds use bone conduction in concert with microphones and algorithms to improve voice performance. The idea is that Jabra’s algorithms detect when the microphones pick up certain kinds of background audio and activate the bone conduction function when necessary.
The Elite 7 Pro’s active noise cancellation (ANC) levels are adjustable. Jabra says you’ll get up to nine hours of use on a single charge if ANC is switched on and up to 11 hours without that feature. The case (which can be charged wirelessly) can provide another three charges.
In addition, you can configure the on-device controls via Jabra’s Sound+ app. Earlier this year, Jabra rolled out support for multipoint Bluetooth connectivity, allowing you to connect the earbuds to two devices at the same time — a handy feature for those who often take calls during their workday when they’re usually listening to their computer’s audio.
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Bowers & Wilkins debuts a redesigned version of its Px7 headphones
Bowers & Wilkins first introduced the Px7 noise-canceling headphones in 2019, effectively replacing the PX in its personal audio line. Now the British company that’s perhaps best know for its high-end home speakers has returned with a new version of the over-ear model. With the Px7 S2, Bowers & Wilkins has completely overhauled the Px7, from the design to the sound and the active noise cancellation (ANC). What’s more, the company offers all of the upgrades with the same $399 price tag.
The Px7 S2 features an “all-new construction” that Bowers & Wilkins says will keeps things comfy during longer listening sessions. More specifically, the company has opted for a slimmer shape and better cushioning in the earpads while trimming the overall weight. This new model is also available in three new color options: grey, blue and black. Physical controls are still available on the headphones, with buttons for power, volume, track controls and calls on the right side. A customizable button on the left earcup gives you quick access to noise canceling settings or a voice assistant.
Inside, the company says it has built a new acoustic platform that powers 40mm drivers. Bowers & Wilkins further explains that the speakers were specifically built with “ultra-fast response” that’s capable of hitting “every nuance” of the music you’re listening to. The drivers are also angled to kepp “consistent distance” from your ear for a more natural soundstage. The company has developed its own digital signal processing (DSP) that can handle 24-bit streaming from your go-to music services with support for aptX Adaptive, aptX HD, aptX, AAC and SBC codecs.
In terms of ANC, the Px7 uses four microphones: two that measure the driver output and two that monitor ambient sound. The company says it has revised the noise-canceling algorithm as well for better performance. When it comes to calls, Bowers & Wilkins has changed both the microphone position and tweaked the digital signal processing to compete with noisy venues. ANC settings and transparency mode can also be activated in the company’s Music App for the first time on its headphones, along with the ability to adjust the EQ as you see fit. Soon, the software will also allow you to stream music via an in-app player with an upcoming update.
Bowers & Wilkins says the Px7 S2 will last up to 30 hours on a charge, though it doesn’t specify if that’s with ANC on or off. The company did explain that it upgraded the quick-charge feature from the previous model, giving you seven hours of listening time in 15 minutes. That’s two more hours than before, in the same amount of time.
Lastly, Bowers & Wilkins has teased its upcoming flagship headphone model, the Px8. Details are scarce for now, but the company says you can expect “reference-level” sound and “luxurious materials” for $549 later this year. If you can’t wait for a new set of cans, the Px7 S2 is available starting today from the company’s website and select retailers.
The NuraTrue Pro brings ‘CD-quality’ to its personalized Bluetooth headphones
Since its debut in 2016, Nura has built its whole brand around optimizing audio for your hearing. But that only helps so much, obviously you want the music source to be as high a quality as possible, too. Today, the company is announcing the NuraTrue P…
Meta’s latest auditory AIs promise a more immersive AR/VR experience
The Metaverse, as Meta CEO Mark Zuckerberg envisions it, will be a fully immersive virtual experience that rivals reality, at least from the waist up. But the visuals are only part of the overall Metaverse experience.
“Getting spatial audio right is key to delivering a realistic sense of presence in the metaverse,” Zuckerberg wrote in a Friday blog post. “If you’re at a concert, or just talking with friends around a virtual table, a realistic sense of where sound is coming from makes you feel like you’re actually there.”
That concert, the blog post notes, will sound very different if performed in a full-sized concert hall than in a middle school auditorium on account of the differences between their physical spaces and acoustics. As such, Meta’s AI and Reality Lab (MAIR, formerly FAIR) is collaborating with researchers from UT Austin to develop a trio of open source audio “understanding tasks” that will help developers build more immersive AR and VR experiences with more lifelike audio.
The first is MAIR’s Visual Acoustic Matching model, which can adapt a sample audio clip to any given environment using just a picture of the space. Want to hear what the NY Philharmonic would sound like inside San Francisco’s Boom Boom Room? Now you can. Previous simulation models were able to recreate a room’s acoustics based on its layout — but only if the precise geometry and material properties were already known — or from audio sampled within the space, neither of which produced particularly accurate results.
MAIR’s solution is the Visual Acoustic Matching model, called AViTAR, which “learns acoustic matching from in-the-wild web videos, despite their lack of acoustically mismatched audio and unlabeled data,” according to the post.
“One future use case we are interested in involves reliving past memories,” Zuckerberg wrote, betting on nostalgia. “Imagine being able to put on a pair of AR glasses and see an object with the option to play a memory associated with it, such as picking up a tutu and seeing a hologram of your child’s ballet recital. The audio strips away reverberation and makes the memory sound just like the time you experienced it, sitting in your exact seat in the audience.”
MAIR’s Visually-Informed Dereverberation mode (VIDA), on the other hand, will strip the echoey effect from playing an instrument in a large, open space like a subway station or cathedral. You’ll hear just the violin, not the reverberation of it bouncing off distant surfaces. Specifically, it “learns to remove reverberation based on both the observed sounds and the visual stream, which reveals cues about room geometry, materials, and speaker locations,” the post explained. This technology could be used to more effectively isolate vocals and spoken commands, making them easier for both humans and machines to understand.
VisualVoice does the same as VIDA but for voices. It uses both visual and audio cues to learn how to separate voices from background noises during its self-supervised training sessions. Meta anticipates this model getting a lot of work in the machine understanding applications and to improve accessibility. Think, more accurate subtitles, Siri understanding your request even when the room isn’t dead silent or having the acoustics in a virtual chat room shift as people speaking move around the digital room. Again, just ignore the lack of legs.
“We envision a future where people can put on AR glasses and relive a holographic memory that looks and sounds the exact way they experienced it from their vantage point, or feel immersed by not just the graphics but also the sounds as they play games in a virtual world,” Zuckerberg wrote, noting that AViTAR and VIDA can only apply their tasks to the one picture they were trained for and will need a lot more development before public release. “These models are bringing us even closer to the multimodal, immersive experiences we want to build in the future.”
Codemasters breaks down how it made the cars in ‘F1 22’ sound like the real thing
EA’s Codemasters is making F1 2022 audio more realistic with an improved driver modes plus updates that make broadcast and car sounds more authentic, it revealed in its latest Developer Deep Dive video. It also unveiled its first licensed soundtrack with 33 songs from artists like Charli XCX, Hozier and Marshmellow.
This year Formula 1 introduced all new cars that rely on floor tunnels to generate downforce and allow for tighter racing, along with all-new engines and more. F1 2022 is on top of those changes not just with the physics and visuals but also the sounds. To that end, the game has introduced all-new engine bundles based on the real vehicle sounds to give you the feeling of sitting in real Red Bull, Ferrari, Mercedes and other Formula 1 vehicles.
“In a game like F1 22 the cars are the star so we want them to sound as authentic as possible. We record the actual cars every season and it’s important that we recreate the authenticity of the engines,” said audio director Brad Porter. “Players use the sound of the engine to drive the car so it’s important to get that across as accurately as possible.”
That also includes touches like recording audio using the real headsets from team race engineers and simulating how things would sound to a driver inside a helmet. The developers also used mics that are very close to what announcers use in order accurately simulate the broadcast audio.
That allowed the team to enhance the different sound modes available, including both Driver mode and Broadcast mode. The latter mode is designed to sound as close as possible to what you’d here on TV, Porter explained. It also enhanced the Cinematic mode to make it “larger than life” with “bespoke” touches like enhanced engine sounds, crowd noise and more. They’ve also added new settings to let players play with the mix of sounds more than ever.
Other new touches include the addition of Natalie Pinkham as a co-commentator, new recordings of all the announcers and authentic sounds from pit lane, garage and paddocks. Another big change is the addition of licensed music like you’ll find in other EA games, letting players choose between 33 songs from artists ranging from Charli XCX to Deadmaus to Diplo. “It is an accelerative soundtrack experience, designed to strap the player into the cockpit and driven by the unrivalled energy of the new era of Formula 1,” the development team said.
LG’s latest flagship Atmos soundbar is now available for $1,799
LG has finally released the 2022 soundbars it introduced in January, and it won’t surprise you to hear that you’ll pay a hefty price for the attention-getting flagship model. The 9.1.5-channel S95QR (pictured above) costs $1,799 (already on sale for $1,499 at Amazon and LG) and stands out with an up-firing center channel as well as similarly vertical wireless rear speakers. A subwoofer is included, too. In theory, you’ll have a better “perspective” with Dolby Atmos and DTS:X audio as well as clearer dialog. You can also expect HDMI 2.1 passthrough (with variable refresh rate and auto low-latency mode for gamers) as well as larger woofers and greater distances between speakers than previous models.
You don’t need to spend that much to get some of the benefits. The 3.1.3-channel S80QY ($899) and 5.1.3-channel S90QY ($1,199) also pack the upward-firing center speaker, and you can tack on a $200 SPQ8 kit if you want rear speakers. The $599, 3.1.2-channel S75Q is available if you’re fine with a more conventional up-firing speaker layout, and you can pay a relatively modest $399 for the S65Q ($250 at Amazon and LG) if you’re willing to skip vertical audio entirely.
Every soundbar offers Meridian Audio tuning, and most are compatible with Alexa and Google Assistant. WiFi-connected models (from the S80QY up) also support a Wowcast audio dongle that provides wireless uncompressed 7.1.4-channel sound.
These aren’t the most affordable options at their official prices. On sale, though, they should compete well against some of the best soundbars in their respective categories. Just think carefully about the S95QR. While LG does have a center vertical speaker in its favor, Samsung’s comparable HW-Q950A packs an 11.1.4-channel setup at a similar price.