iOS 16 beta brings back the battery percentage icon

Earlier today, Apple released the fifth iOS 16 developer beta. It adds a handful of changes, but if you’ve spent any time on Twitter, you know there’s only one thing everyone wants to talk about: the return of the battery percentage indicator. For the first time since Apple removed the icon in 2017 to accommodate the iPhone X’s notch, it’s possible to see exactly how much battery your iPhone has left without pulling down the Control Center shade.

If you’re enrolled in the developer beta, you can add the indicator to your status bar by opening the Settings menu and navigating to the Battery section. Once there, you’ll see a new toggle labeled “Battery Percentage.” The resulting icon is slightly larger than the one you’re probably used to seeing. Additionally, if you plug your iPhone into a charger, the icon will turn green and display a lightning symbol next to the battery percentage. Conversely, it’s yellow when your iPhone is in low power mode.

The option to see battery percentage is not available on the iPhone XR, iPhone 11, iPhone 12 and iPhone 13 mini. We’ll also note it’s possible the feature may not make it into the final release of iOS 16. The next version of Apple’s mobile operating system will arrive later this year. Some of the more notable features Apple announced at WWDC 2022 include new lock screen customization options, the ability to edit and recall texts in iMessage and real-time notifications called Live Activities.

HBO Max finishes rolling out its much-needed app redesign

It took the better part of a year, but HBO Max’s app should (hopefully) be more pleasant to use. Warner Bros. Discovery has finished rolling out its redesigned app on desktop, Android and iOS, delivering a more intuitive interface, a performance boost and some arguably overdue features. It finally supports tablets in both portrait and vertical modes, for instance. You’ll also find a dedicated video download page, split-screen support, SharePlay (on Apple devices in the US) and a shuffle button on mobile.

The move ends a long and painful saga. In its haste to launch HBO Max, WarnerMedia based the original app on the same foundations as its aging Go and Now apps. The result was, frankly, a mess — it was buggy, sluggish and otherwise less polished than software from competing services. While the new app won’t persuade you to subscribe on its own, it could reduce any skittishness.

The timing is less than ideal. Warner Bros. just recently confirmed that it’s merging HBO Max and Discovery+ into one service next summer. The app you see today won’t last long. With that said, the redesign promises a better starting point for the new platform.

Rivian is field testing dual-motor versions of the R1T and R1S

Electric vehicle maker Rivian is testing dual-motor versions of its R1T pickup and R1S SUV in the wild. The automaker is currently putting those models through their paces in the New Zealand winter, according to a tweet from CEO RJ Scaringe that InsideEVs spotted.

The company announced in March it would offer R1T and R1S variants that use its dual-motor Enduro powertrain. It said these models would be less expensive than their four-motor counterparts, starting at $67,500 for the R1T and $72,500 for the R1S. Not accounting for the destination fee, the four-motor R1T starts at $79,500 and the R1S at $84,500.

Rivian developed Enduro’s motors in-house and the system is already in use — the electric van the company is making for Amazon has an Enduro drive unit. The company hopes the Enduro powertrain will help it to reduce costs and keep down the price of the R1S, R1T and upcoming R2 models. That’s an important consideration for Rivian, given that the Inflation Reduction Act the Senate just passed seeks to bring in new federal EV tax credit rules. Electric SUVs, trucks and vans priced $80,000 and over won’t be eligible for the $7,500 subsidy.

At the time Rivian announced the dual-motor R1T and R1S, it raised prices of the four-motor EVs by $12,000. After a backlash, it limited the price increases to new orders, though the automaker was swiftly slapped with a shareholder lawsuit over the issue.

Meanwhile, Rivian is attempting to increase production of the R1T and R1S. It expects to build around 25,000 vehicles this year, despite having a backlog of 71,000 as of early July. Late last month, it laid off six percent of its workforce in order to dedicate more resources to production.

US imposes sanctions on cryptocurrency mixer that allegedly laundered over $7 billion

The US is ramping up its efforts to crack down on shady cryptocurrency mixers. The Treasury Department has imposed sanctions on Tornado Cash, a mixer that allegedly helped launder more than $7 billion in stolen crypto funds since its inception in 2019. Like a previous sanctions target, Blender, Tornado Cash is accused of “indiscriminately” helping thieves by hiding transaction details while failing to institute meaningful anti-laundering safeguards. North Korea’s state-sponsored Lazarus Group hackers are believed to have funneled $455 million through the mixer.

The sanctions block transactions with or for the benefit of Tornado Cash-related individuals and entities, whether they’re located in the US or controlled by Americans. Anyone who detects banned activity is required to inform the Treasury’s Offices of Foreign Assets Control.

Tornado Cash runs on the Ethereum blockchain. Officials said the mixer played a role in other large-scale thefts, including the Harmony Bridge heist (where it laundered $96 million) from June and this month’s Nomad attack (involving “at least” $7.8 million).

The government has taken legal action against crypto mixers for years. Federal law enforcement charged an Ohio man in 2020 for running a darknet mixer that helped criminals launder $300 million. The Treasury only started sanctioning mixers when it blocked Blender this May, however. The US now believes criminal-friendly mixers are a national security threat, and hopes efforts like these will curb both terrorism as well as attempts to dodge conventional sanctions.

Less than 1 percent of Netflix’s subscribers are playing its games

Netflix’s entry into the gaming market is off to a slow start. According to an analysis performed by Apptopia on behalf of CNBC, the streaming giant’s games have been downloaded a total of 23.3 million times and average about 1.7 million daily users. Put another way, less than one percent of Netflix’s 221 million customers are taking advantage of the games included in their subscriptions.

Netflix did not immediately respond to Engadget’s request for comment. In the past, the company indicated it did not expect its gaming division to be profitable immediately. “We’re going to be experimental and try a bunch of things,” Netflix COO Greg Peters told investors during the company’s fourth-quarter earnings calls last year.

Still, the question that’s probably on everyone’s mind is how long Netflix is willing to wait to see if it made the right bet, especially after it lost nearly one million subscribers during its most recent quarter. Other lofty bets — like the company’s in-house fan blog, Tudum — were the subject of cutbacks after only a few months of spending.

The company has shared precious few details on how much it has spent expanding its portfolio beyond TV shows and movies, but most signs point to a significant investment. Earlier this year, the company paid $72 million to acquire Next Games, the studio behind Stranger Things: Puzzle Tales. More recently, it secured exclusive mobile rights to beloved indie titles like Spiritfarer and Into The Breach. The company is unlikely to make similar investments in the future if its current ones don’t pan out.

What we bought: This LED desk lamp gave me the best lighting for video calls

Over the past two years, my work-from-home situation morphed from temporary to permanent, and I’ve had to reconfigure my home office as a result. I purchased a standing desk, a monitor, and spent countless hours rearranging my furniture. One of my prim…

Nintendo will dedicate a 30-minute Direct stream to ‘Splatoon 3’

Splatoon 3 will arrive on September 9th and Nintendo is setting the table with a dedicated Direct showcase. The stream will get underway at 9AM ET on August 10th and will contain around 30 minutes of updates. It’s likely to be a deep dive into one of Nintendo’s tentpole Switch releases for this year. You’ll be able to watch the presentation on Nintendo’s YouTube channel.

Nintendo often holds dedicated Direct events for its core games in the lead up to their release. It’s a smart way for the company to get more eyes on those titles and give folks who are undecided whether to buy them some more insight. Meanwhile, Nintendo will release a Splatoon 3-themed Switch OLED later this month, with a Pro Controller and carrying case featuring designs from the game arriving on September 9th.

SNK is making its first new Fatal Fury game in 23 years

Many classic fighting game series have a reasonably consistent stream of sequels, but not Fatal Fury — the last title (Garou: Mark of the Wolves) made its appearance on the Neo Geo in 1999. SNK is ready to make amends after 23 years, however. The developer has confirmed work on a new Fatal Fury game. The teaser trailer below reveals nothing about the gameplay, plot, platform support or release date, but the company claimed the sequel would represent a “new turning point” in fighters — don’t expect much humility, then. 

The franchise played an important role in SNK’s history, and by extension fighting games as a whole. The first game, 1991’s Fatal Fury: King of Fighters, made a splash at a time when Street Fighter II dominated the genre. It was designed by the original Street Fighter‘s Takashi Nishiyama, and focused more on story and special moves than SF2‘s combos. It showed that there was room for multiple games in the upper pantheon of fighting games, and ultimately spawned the still-active King of Fighters series.

The challenge, of course, is persuading gamers to revisit Fatal Fury. The fighting game world has evolved considerably in the past two decades, ranging from 3D series like Tekken through to many-character extravaganzas like Super Smash Bros. Ultimate. It’s a crowded arena, and there’s no certainty that nostalgia will give SNK an edge.