Tesla reportedly lays off 200 Autopilot employees in latest jobs cut

Tesla has reportedly laid off approximately 200 workers from its Autopilot team and closed an office in California. According to Bloomberg, the company notified staff of the move on Tuesday. Many of the affected employees were annotation specialists whose jobs involved evaluating and labeling Autopilot data obtained from customers. Along with the layoffs, Tesla closed its San Mateo location; Bloomberg reports what remained of the 350-person team was transferred to another nearby office.

Tesla did not immediately respond to Engadget’s request for comment. The automaker has not operated a public relations department since 2020

The cuts are almost certainly part of a broader effort by Tesla CEO Elon Musk to reduce costs at the company ahead of a potential recession. At the start of June, Musk told employees in a company-wide email he had a “super bad feeling” about the economy and that layoffs were coming. He later told Bloomberg he planned to reduce Tesla’s salaried workforce by about 10 percent over the next three months. The admission came after Musk told remote workers to return to the office or lose their jobs. Tesla reportedly bungled its back-to-office plan, with The Information reporting that many employees returned to the company’s Fremont facility to find there weren’t enough parking spots and desks.

‘Axie Infinity’ is back open for business following $625 million hack

After a massive $625 million hack, the cryptocurrency pay-to-earn game Axie Infinity is once again open for business. The hack took advantage of flaws in the Ronin network, an Ethereum sidechain the game’s owner, Sky Mavis, propped up to facilitate faster transactions. Surprisingly, the news today is that Axie Infinity will… continue to use Ronin, which has been revived after a few audits. In a blog post, the company described a new “circuit-breaker” system designed to flag “large, suspicious withdrawals,” withdrawal limits and human reviewers. It also promised players that a new land staking feature — which claims to allow the game’s owners of digital land to earn passive income — will be released later this week.

In March, a group of hackers pilfered nearly 173,600 Ethereum and nearly 26 million USDC (worth roughly $26 million) from the game’s network. US officials have since linked the North Korean-backed hacking group Lazarus to the heist. Last week Sky Mavis said it would begin reimbursing the victims of the hack — but didn’t account for Ethereum’s drop in value over the past three months, which means that users would only recover about a third of their losses. In all, Sky Mavis is returning $216.5 million in funds to its users.

Moving forward, Axie Infinity players are warned not to send funds directly to Ronin Bridge’s smart contract address. “The Ronin Bridge should only be accessed and used for deposits/withdrawals through the Ronin Bridge UI. Any funds sent directly to the Ronin Bridge’s contract addresses will be permanently lost,” wrote the company in its post.

Esports.net recently pointed out a flaw in Axie Infinity’s design — a drop in the number of players causes the value of its in-game currency to plummet. Bloomberg noted earlier this month that the game’s user base has declined by 40 percent since the hack. As of this writing, the value of AXS is at $15.30 (a drop from its high of $160.36 in July 2021) and the value of SLP is at 0.0039 (down from an all-time high of 0.364).

Sony’s new hardware brand will launch with gaming headsets and PS5-optimized monitors

Sony has announced the launch of Inzone, a new brand of PC gaming displays and headsets. They’ll be coming out of the company’s Electronics division (not to be confused with its Interactive Entertainment unit) and its flagship product will be the Inzone M9, a 27-inch 4K monitor. The M9 boasts an IPS panel with full-array local dimming, a 144Hz refresh rate and a claimed 1-millisecond gray to gray response time.

Sony says the panel is also DisplayHDR 600-certified and covers 95 percent of the DCI-P3 color gamut. Additionally, the monitor is G-Sync compatible and features support for variable refresh rate (VRR) gaming thanks to the inclusion of an HDMI 2.1 port. If you connect the M9 to a PS5 through that port, you’ll get access to a feature that will automatically switch the monitor between its included low-latency and picture processing modes when it detects you’re about to play a game or watch a movie. Sony has also optimized the PS5’s HDR output for the M9, and you’ll see the benefits of that tuning automatically as well. Sony’s M9 will hit shelves this summer and retail for $899.

Alongside a 4K display, Sony will also offer a 240Hz Full HD monitor. Like the company’s new flagship, the M3 will boast a 1-millisecond gray to gray response time, PlayStation 5-specific features and compatibility for both G-Sync and VRR. As you might expect, high dynamic range performance won’t be as good as the 4K variant, with the monitor only earning VESA’s DisplayHDR 400 certification. Sony plans to begin selling the M3 sometime this winter for $529.

If you’re looking for a new gaming headset, Sony has you covered there too. For those who want it all, there’s the $299 H9. It features active noise cancellation, Bluetooth and 2.4GHz wireless connectivity, support for spatial audio and the same synthetic leather found on Sony’s recently announced WH-1000XM5 headphones. For a more affordable option, there’s the H7. It omits the H9’s ANC and “soft fit” leather features for a $229 price tag. The H7 will also come with better battery life. Sony claims you can get 40 hours of use from its new mid-tier headphones compared to 32 hours from the H9. Lastly, there’s the $99 H3, which you can connect to your PC or PS5 through a 3.5mm headphone jack or wired USB adapter. Sony will release all three models this summer.

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Red Bull is building a $6.1 million F1-inspired hybrid hypercar

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