FCC rejects Starlink request for nearly $900 million in broadband subsidies

Starlink can’t count on a flood of government subsidies to help expand its satellite internet service. The FCC has rejected the SpaceX unit’s bid to receive $885.5 million in aid through the Rural Digital Opportunity Fund. The broadband provider “failed to demonstrate” that it could deliver the claimed service, according to a statement.

FCC chair Jessica Rosenworcel said Starlink had “real promise,” but suggested her agency couldn’t justify 10 years of subsidies for “developing technology” that requires a $600 satellite dish. She added that the FCC needed to make the most of “scarce” funding for broadband expansion.

SpaceX won its bid in December 2020 through an auction. At the time, it said it would use the subsidies to serve 35 locations. It also promised prices in sync with terrestrial broadband, and that it would meet “periodic” service buildout requirements.

LTD Broadband, a fixed wireless provider, netted over $1.3 billion in that auction and also lost its bid today. That company was not “reasonably capable” of deploying the required internet service after it lost qualifying statuses in seven states, the FCC said.

We’ve asked SpaceX for comment. The denial isn’t a fatal blow to the company’s plans, but it makes clear that Starlink will have to rely on its own funding if it’s going to expand as outlined in 2020. The FCC’s move might also serve as a warning to other would-be fund recipients. While the Commission is eager to improve rural broadband, it won’t grant money to internet providers without some close scrutiny.

NVIDIA helps bring more lifelike avatars to chatbots and games

NVIDIA is no stranger to making realistic AI avatars, but now it’s making them more practical. The GPU maker has introduced a toolkit, the Omniverse Avatar Cloud Engine (ACE), that makes it easier for companies to put digital humans into chatbots, games and other apps. The combination of AI models and services helps developers quickly create virtual people that don’t depend on a massive amount of in-house computing power — a startup can produce an avatar as convincing as one from a giant corporation.

ACE revolves around several existing software kits and frameworks. Its namesake Omniverse is used for AI-driven animation. Metropolis handles computer vision tasks (such as object recognition). Merlin helps with recommenders, while NeMo Megatron and Riva respectively help with natural language models and AI speech.

It will take time before you’re speaking to an ACE-based avatar in a role-playing game or at your next hotel stay. And while NVIDIA claims its AI is “on a path” to pass the Turing test, it’s clearly short of that goal at the moment. It’s still obvious that you’re talking to a computer, as you can see in the demo video. With that said, this could still be a welcome upgrade from the cruder avatars and basic text bots you typically deal with today.

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